How it works
Its aura procs every time its trigger condition is met.
Apexis Enlightenment (DND) is built from 3 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. Its area radius is 30 yards. It triggers Apexis Enlightenment.
- Effect 2 is Quest Complete (effect type 16). Its area radius is 30 yards.
- Effect 3 is Quest Complete (effect type 16). Its area radius is 30 yards.
What it does
Apexis Enlightenment (DND) is a spell with an instant cast and an unlimited range. When cast it has a Quest Complete effect in a 30 yard radius. It also casts Apexis Enlightenment.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Effect 140 Radius: 30 yards Trigger spell: Apexis Enlightenment |
| Effect #2 | Quest Complete (16) Misc value: 11058 Radius: 30 yards |
| Effect #3 | Quest Complete (16) Misc value: 11080 Radius: 30 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.