Tooltip
Damage done increased by 10%.
How it works
Its aura procs every time its trigger condition is met.
Arcane Energy is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
- Effect 3 is effect type 137, which the datamine does not name. Its base value is 10.
What it does
Arcane Energy is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 7 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 10 Misc value: 1 |
| Effect #3 | Effect 137 Value: 10 Misc value: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcane Energy appears in: 1 spell that casts it.
Spells that cast it
- Arcane EnergyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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