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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Arcane Energy

Spell

Arcane Energy

Physical

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Instant castSelf Only

Damage done increased by 10%.

Arcane Energy

Tooltip

Damage done increased by 10%.

How it works

Its aura procs every time its trigger condition is met.

Arcane Energy is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 7.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
  3. Effect 3 is effect type 137, which the datamine does not name. Its base value is 10.

What it does

Arcane Energy is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration8 sec
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 61
Value: 7
Effect #2Apply Aura (6)
Aura type id 79
Value: 10
Misc value: 1
Effect #3Effect 137
Value: 10
Misc value: 3

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Arcane Energy appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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