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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Arcane Madness

Spell

Arcane Madness

Physical

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Mage

Instant castSelf Only

Physical spell for Mages.

Arcane Madness

How it works

Its aura has a 5% chance to proc when its trigger condition is met.

Arcane Madness is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 13. Its base value is 70.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 135. Its base value is 70.

What it does

Arcane Madness is a spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration6 sec
Proc chance5%
Effect #1Apply Aura (6)
Aura type id 13
Value: 70
Misc value: 126
Effect #2Apply Aura (6)
Aura type id 135
Value: 70
Misc value: 126

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Arcane Madness appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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