Tooltip
Spell power increased by 120.
How it works
Its aura has a 5% chance to proc when its trigger condition is met.
Arcane Might is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 13. Its base value is 120.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 135. Its base value is 120.
What it does
Arcane Might is an Arcane spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | 5% |
| Effect #1 | Apply Aura (6) Aura type id 13 Value: 120 Misc value: 126 |
| Effect #2 | Apply Aura (6) Aura type id 135 Value: 120 Misc value: 126 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcane Might appears in: 1 spell that casts it.
Spells that cast it
- Arcane MightTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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