Tooltip
Deals 9250 to 10750 Arcane damage every second.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Arcane Missiles is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. It triggers Arcane Missiles.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 3 times over the full 3 sec. It triggers Arcane Missiles.
What it does
Arcane Missiles is a spell with an instant cast, a range of 40 yards, a 5 sec cooldown and effects that last 3 sec. When cast it applies an aura and applies an aura every 1 sec. It also casts Arcane Missiles (record #109900).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Trigger spell: Arcane Missiles |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Arcane Missiles |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.