Tooltip
Backhand target enemy, infcliting 110% weapon damage and knocking the target back.
How it works
Backhand is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 110.
- Effect 2 is Knock Back (effect type 98). Its base value is 50.
What it does
Backhand is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 110) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 110 |
| Effect #2 | Knock Back (98) Value: 50 Misc value: 50 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.