Tooltip
The Ball Lightning rushes towards an enemy, inflicting 146250 to 153750 Nature damage to the enemy.
How it works
Ball Lightning is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is School Damage (effect type 2). Its base value is 146250.
What it does
Ball Lightning is a Nature spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura and deals Nature damage (base value 146250).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | School Damage (2) Value: 146250 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ball Lightning appears in: 1 spell that casts it.
Spells that cast it
- Ball LightningTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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