Tooltip
Heals an ally for 1000 damage every 3 sec. and increases its armor by 3000 for 1 min.
How it works
Its dispel type is client id 1.
Barkskin is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 3000. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1000 per tick. It scales with 1 times spell power. It ticks every 3 sec, 20 times over the full 1 min (20000 base in total).
What it does
Barkskin is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 22 Value: 3000 Spell power coefficient: 1 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 1000 Spell power coefficient: 1 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.