Tooltip
Increases target damage dealt by 500% and attack and movement speeds by 150%. Also grants immunity to Taunt effects.
How it works
Berserk is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 500. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 150. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 150. Its area radius is 50000 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 147. Its area radius is 50000 yards.
What it does
Berserk is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 500 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: 150 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 31 Value: 150 Radius: 50000 yards |
| Effect #4 | Apply Aura (6) Aura type id 147 Misc value: 1614 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.