Tooltip
Jumps at the target, inflicting 100% weapon damage to an enemy and its two nearest allies.
How it works
Blade Rush is built from 2 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100. It jumps to up to 2 targets.
What it does
Blade Rush is a Physical spell with an instant cast and a range of 5-25 yards. When cast it makes the caster jump to the target and deals a percentage of weapon damage (base value 100) jumping to up to 2 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-25 yards (Min Range 5, 25) |
| Cast time | Instant |
| Effect #1 | Jump (41) Misc value: 50 |
| Effect #2 | Weapon % Damage (31) Value: 100 Chain targets: 2 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.