Tooltip
You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for 120% weapon damage.
How it works
Bladestorm Off-Hand is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. It scales with 1 times spell power. Its area radius is 8 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 120. Its area radius is 8 yards.
What it does
Bladestorm Off-Hand is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 120) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 121 Spell power coefficient: 1 Radius: 8 yards |
| Effect #2 | Weapon % Damage (31) Value: 120 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bladestorm Off-Hand appears in: 1 skill line and 1 spell that casts it.
Skill lines
- WarriorSkill line
Spells that cast it
- BladestormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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