Tooltip
Claws the enemy with blazing Talons, dealing 92500 to 107500 Physical damage and increasing damage taken from Physical and Fire attacks by 10% for 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Blazing Claw is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 92500. Its area radius is 25 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 30 yards.
What it does
Blazing Claw is a Physical spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it deals Physical damage (base value 92500) in a 25 yard radius and applies an aura in a 30 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 92500 Radius: 25 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 4 Radius: 30 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blazing Claw appears in: 1 spell that casts it.
Spells that cast it
- Blazing ClawTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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