Tooltip
Increases melee, ranged, and spell casting speed by 30% for all party members. Lasts 40 sec.
How it works
Each cast of Bloodlust costs 750 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Bloodlust is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 30. It scales with 1 times spell power. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30. Its area radius is 100 yards.
What it does
Bloodlust is a Nature spell with an instant cast, a range of 20 yards, a 10 min cooldown and effects that last 40 sec. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 750 Mana |
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 10 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 40 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: 30 Spell power coefficient: 1 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 30 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.