How it works
Blue Rays is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Blue Rays.
- Effect 4 is Trigger Spell (effect type 64). It triggers Blue Rays.
What it does
Blue Rays is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec. It also casts Blue Rays (record #133677) and Blue Rays (record #139126).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 565 |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Blue Rays |
| Effect #4 | Trigger Spell (64) Trigger spell: Blue Rays |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.