Tooltip
Strike the target with a spike of bone, dealing 600 Physical damage.
How it works
Bone Spike is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 600. It applies the shackled mechanic.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. It applies the turned mechanic.
What it does
Bone Spike is a Physical spell with a 1 sec cast and a range of 100 yards. When cast it deals Physical damage (base value 600) with the shackled mechanic and has a Knock Back effect with the turned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | 1 sec |
| Effect #1 | School Damage (2) Value: 600 Mechanic: Shackled |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 200 Mechanic: Turned |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.