Tooltip
Crack the target's bones, reducing maximum health by 10% and causing the target to bleed for 40000 Physical damage every 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Bonecracker is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is -10. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 40000 per tick. Its area radius is 100 yards. It ticks every 1 sec, 30 times over the full 30 sec (1.2e+06 base in total).
What it does
Bonecracker is a spell with a 1.5 sec cast, a range of 100 yards, a 3 sec cooldown and effects that last 30 sec. When cast it applies an aura in a 100 yard radius and applies an aura in a 100 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 1.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 133 Value: -10 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 40000 Radius: 100 yards Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.