Tooltip
Explodes on death, dealing Fire damage to all nearby units.
How it works
Its aura procs every time its trigger condition is met.
Boom is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 95. Its area radius is 10 yards.
- Effect 2 is Instakill (effect type 1).
What it does
Boom is a Fire spell with an instant cast and an unlimited range. When cast it deals a percentage of weapon damage (base value 95) in a 10 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Weapon % Damage (31) Value: 95 Radius: 10 yards |
| Effect #2 | Instakill (1) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Boom appears in: 1 boss encounter.
Boss encounters
- XT-002 Deconstructor in Ulduar
Journal section: Stage Two: Heart of the Deconstructor > XE-321 Boombot
Encounter creatures: XT-002 DeconstructorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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