Tooltip
Deals 4750 to 5250 Fire damage to all enemies within 15 yards.
How it works
Burning Blood is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4750. Its area radius is 15 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 3000.
What it does
Burning Blood is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 4750) in a 15 yard radius and deals Fire damage (base value 3000).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 4750 Radius: 15 yards |
| Effect #2 | School Damage (2) Value: 3000 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burning Blood appears in: 1 spell that casts it.
Spells that cast it
- Burning BloodTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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