Tooltip
You blend into your surroundings, causing you and your pet to be untargetable by ranged attacks and reduces your spell damage taken by 10%. Also reduces the range at which enemy creatures can detect you, provides stealth, and reduces movement speed by 50%.
You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. If cast while in combat, lasts for 6 sec. Otherwise, lasts for 1 min.
How it works
Each cast of Camouflage costs 20 Focus. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Camouflage is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 6.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 100 yards.
What it does
Camouflage is a Nature spell with an instant cast, no range (it targets the caster), a 1 min cooldown and effects that last 1 min. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 20 Focus |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 1 min |
| Proc chance | Always |
| Effect #1 | Dummy (3) Value: 6 |
| Effect #2 | Apply Aura (6) Aura type id 4 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.