Tooltip
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 5890 to 6510 Shadow damage and 380 to 420 Shadow damage every 3 sec. for 21 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Carrion Swarm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5890. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 380 per tick. Its area radius is 40 yards. It ticks every 3 sec, 7 times over the full 21 sec (2660 base in total).
What it does
Carrion Swarm is a Shadow spell with an instant cast, a range of 20 yards and effects that last 21 sec. When cast it deals Shadow damage (base value 5890) in a 40 yard radius and applies an aura in a 40 yard radius every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 21 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 5890 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 380 Radius: 40 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.