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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Cave In

Spell

Cave In

Physical

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Instant castLong Range

Inflicts Nature damage.

Cave In

Tooltip

Inflicts Nature damage.

How it works

  1. Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 24 per tick. Its area radius is 2.5 yards. It ticks every 1 sec, 5 times over the full 5 sec (120 base in total).

What it does

Cave In is a spell with an instant cast, a range of 40 yards and effects that last 5 sec. When cast it leaves a persistent area effect on the ground in a 2.5 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Duration5 sec
Effect #1Persistent Area Aura (27)
Aura type id 3
Value: 24
Radius: 2.5 yards
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cave In appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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