Tooltip
Strikes an enemy with a blast of lightning that inflicts 3700 to 4300 Nature damage. The bolt will arc to additional nearby enemies, inflicting 100% more Nature damage to each successive target.
How it works
Each cast of Chain Lightning costs 150 Mana.
- Effect 1 is School Damage (effect type 2). Its base value is 3700. It scales with 1 times spell power. It jumps to up to 8 targets.
What it does
Chain Lightning is a Nature spell with a 0.5 sec cast and a range of 100 yards. When cast it deals Nature damage (base value 3700) jumping to up to 8 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 150 Mana |
| Range | 100 yards (Vision Range) |
| Cast time | 0.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 3700 Spell power coefficient: 1 Chain targets: 8 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chain Lightning appears in: 1 boss encounter.
Boss encounters
- Thorim in Ulduar
Journal section: Stage Two: Keeper of Storms > Thorim
Encounter creatures: Sif, ThorimRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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