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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Charge

Spell

Charge

Physical

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Hunter

Instant castCharge

Your pet charges an enemy, immobilizing the target and adds melee attack power to the pet's next attack.

Charge

Tooltip

Your pet charges an enemy, immobilizing the target and adds melee attack power to the pet's next attack.

How it works

Its aura procs every time its trigger condition is met.

Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Charge.

What it does

Charge is a spell with an instant cast, a range of 8-25 yards and effects that last 1 sec. When cast it applies an aura. The client files the whole spell under the rooted mechanic. It also casts Charge (record #57627).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8-25 yards (Charge)
Cast timeInstant
Duration1 sec
MechanicRooted
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 26
Effect #2Trigger Spell (64)
Trigger spell: Charge

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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