Tooltip
Charges an enemy, inflicting normal damage plus 428 to 472.
How it works
Its aura procs every time its trigger condition is met.
Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Weapon Damage (effect type 58). Its base value is 428. It scales with 1 times spell power.
What it does
Charge is a Physical spell with an instant cast and a range of 30 yards. When cast it deals weapon damage (base value 428).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Ranged Weapon) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Effect 96 |
| Effect #2 | Weapon Damage (58) Value: 428 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.