How it works
Chase Down is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 20 yards.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 118961. It triggers Pursuit.
What it does
Chase Down is a spell with an instant cast and a range of 100 yards. It also casts Pursuit.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| Range | 100 yards (Vision Range) |
|---|---|
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 20 yards |
| Effect #2 | Trigger Spell (64) Value: 118961 Trigger spell: Pursuit |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.