Tooltip
Torpedo a distance in front of you, dealing moderate physical damage every 0.3 sec to all nearby enemies in your path, knocking them back.
How it works
Chi Torpedo is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 74. Its area radius is 9 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 9 yards.
What it does
Chi Torpedo is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 74) in a 9 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 74 Radius: 9 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 25 Radius: 9 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chi Torpedo appears in: 1 spell that casts it.
Spells that cast it
- Chi TorpedoTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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