Tooltip
An instant shot that causes 265% ranged weapon Nature damage plus, refreshing the duration of your Serpent Sting and healing you for 7% of your total health. Applies the Hunter's Mark effect.
How it works
Each cast of Chimera Shot costs 45 Focus. Spells that share its cooldown category wait 6 sec after it is cast. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Chimera Shot is built from 3 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name.
- Effect 2 is effect type 121, which the datamine does not name.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 265.
What it does
Chimera Shot is a Nature spell with an instant cast, a range of 40 yards and a 9 sec cooldown. When cast it deals a percentage of weapon damage (base value 265).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 45 Focus |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 9 sec |
| Category cooldown | 6 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Effect 77 |
| Effect #2 | Effect 121 |
| Effect #3 | Weapon % Damage (31) Value: 265 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.