How it works
Clear Auras is built from 4 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Quest Check Aura.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Phase Shift 1 Kelp Forest and Holding Pens.
- Effect 3 is effect type 170, which the datamine does not name.
- Effect 4 is effect type 167, which the datamine does not name.
What it does
Clear Auras is a spell with an instant cast and an unlimited range. It also casts Quest Check Aura and Phase Shift 1 Kelp Forest and Holding Pens.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Effect 164 Trigger spell: Quest Check Aura |
| Effect #2 | Effect 164 Trigger spell: Phase Shift 1 Kelp Forest and Holding Pens |
| Effect #3 | Effect 170 |
| Effect #4 | Effect 167 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.