How it works
Its aura procs every time its trigger condition is met.
Concentration is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 346. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 50000 yards. It ticks every 1 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 10. Its base value is -50. Its area radius is 50000 yards.
What it does
Concentration is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura in a 50000 yard radius and applies an aura in a 50000 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 346 Misc value: 65 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 226 Radius: 50000 yards Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 10 Value: -50 Misc value: 127 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Concentration appears in: 1 spell that casts it.
Spells that cast it
- ConcentrationTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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