Tooltip
A brutal strike that deals weapon damage and stuns the opponent for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Concussion Blow is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is Dummy (effect type 3).
What it does
Concussion Blow is a Physical spell with an instant cast, a range of 10 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.