Tooltip
Deals 32375 to 37625 Fire damage to nearby enemies.
How it works
Concussive Stomp is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 98010.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 32375. It triggers Concussive Stomp.
- Effect 3 is effect type 0, which the datamine does not name. Its base value is 75.
What it does
Concussive Stomp is a Fire spell with a 3 sec cast and no range (it targets the caster). It also casts Concussive Stomp (record #102306).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Effect #1 | Dummy (3) Value: 98010 |
| Effect #2 | Trigger Spell (64) Value: 32375 Trigger spell: Concussive Stomp |
| Effect #3 | Effect 0 Value: 75 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.