Tooltip
Envelops an enemy target in twilight energy, absorbing the next 100000 healing received. When healing is absorbed, unleashed energy will deal damage equal to the healing absorbed to all allies. Dying while afflicted by Consuming Shroud will release all remaining energy at once.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 100000. Its area radius is 200 yards.
What it does
Consuming Shroud is a Shadow spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 2 min. When cast it applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Duration | 2 min |
| Effect #1 | Apply Aura (6) Aura type id 301 Value: 100000 Misc value: 127 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.