Tooltip
Transforms an enemy into a critter, forcing it to wander around for up to 3 sec. While wandering, the critter cannot attack or cast spells.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Critter is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 5. Its area radius is 50 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 56. Its area radius is 50 yards.
- Effect 3 is effect type 108, which the datamine does not name. Its area radius is 50 yards.
What it does
Critter is an Arcane spell with a 1.5 sec cast, a range of 30 yards and effects that last 3 sec. When cast it applies an aura in a 50 yard radius. The client files the whole spell under the polymorphed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Duration | 3 sec |
| Mechanic | Polymorphed |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 5 Radius: 50 yards |
| Effect #2 | Apply Aura (6) Aura type id 56 Misc value: 26970 Radius: 50 yards |
| Effect #3 | Effect 108 Misc value: 21 Radius: 50 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.