Tooltip
The crushing weight inflicts 100000 Physical damage and increases Crush damage taken for 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Crush is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100000. It applies the shackled mechanic. Its area radius is 80 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. It applies the shackled mechanic. Its area radius is 80 yards.
What it does
Crush is a Physical spell with a 0.5 sec cast, an unlimited range and effects that last 10 sec. When cast it deals Physical damage (base value 100000) with the shackled mechanic in an 80 yard radius and applies an aura with the shackled mechanic in an 80 yard radius. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 0.5 sec |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | School Damage (2) Value: 100000 Mechanic: Shackled Radius: 80 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Misc value: 20 Mechanic: Shackled Radius: 80 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.