Tooltip
Inflicts 100% weapon damage and leaves the target wounded, reducing armor by 5% for 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Crush Armor is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -5.
What it does
Crush Armor is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 101 Value: -5 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.