How it works
Crystal Shard is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its base value is 1. Its area radius is 5 yards. It triggers Crystal Shard.
- Effect 2 is Trigger Spell (effect type 64). It triggers Crystal Shard.
What it does
Crystal Shard is a spell with a 1 sec cast and an unlimited range. When cast it launches a missile in a 5 yard radius. It also casts Crystal Shard (record #92165) and Crystal Shard (record #92176).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1 sec |
| Effect #1 | Trigger Missile (32) Value: 1 Radius: 5 yards Trigger spell: Crystal Shard |
| Effect #2 | Trigger Spell (64) Trigger spell: Crystal Shard |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.