Tooltip
Inflicts Frostfire damage to enemies in a cone in front of the caster, slowing their movement speed and dealing damage over time.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Crystalfire Breath is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3825. It scales with 1 times spell power. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It scales with 1 times spell power. It applies the snared mechanic. Its area radius is 30 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. Its area radius is 30 yards. It ticks every 2 sec, 5 times over the full 10 sec (7500 base in total).
What it does
Crystalfire Breath is a Fire and Frost spell with a 1 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Fire and Frost damage (base value 3825) in a 30 yard radius, applies an aura with the snared mechanic in a 30 yard radius and applies an aura in a 30 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 3825 Spell power coefficient: 1 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -25 Spell power coefficient: 1 Mechanic: Snared Radius: 30 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 1500 Radius: 30 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.