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Crystalfire Breath

Spell

Crystalfire Breath

FireFrost

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1 secMedium Range

Inflicts 10 Frostfire damage to enemies in a cone in front of the caster, slowing their movement speed by 25% and inflicting an additional 4 Frostfire damage every 2 sec for 10 sec.

Crystalfire Breath

Tooltip

Inflicts 10 Frostfire damage to enemies in a cone in front of the caster, slowing their movement speed by 25% and inflicting an additional 4 Frostfire damage every 2 sec for 10 sec.

How it works

Its dispel type is client id 1.

Crystalfire Breath is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 30 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic. Its area radius is 30 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 30 yards. It ticks every 2 sec, 5 times over the full 10 sec (20 base in total).

What it does

Crystalfire Breath is a Fire and Frost spell with a 1 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Fire and Frost damage (base value 10) in a 30 yard radius, applies an aura with the snared mechanic in a 30 yard radius and applies an aura in a 30 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Frost
Range30 yards (Medium Range)
Cast time1 sec
Duration10 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 10
Radius: 30 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -25
Mechanic: Snared
Radius: 30 yards
Effect #3Apply Aura (6)
Aura type id 3
Value: 4
Radius: 30 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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