Tooltip
Shoots a random enemy target with cursed bullets, dealing 190 to 210 Shadow damage. In addition, the target will take increasing shadow damage over time for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 2.
Cursed Bullets is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 190.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50 per tick. It ticks every 3 sec, 5 times over the full 15 sec (250 base in total).
What it does
Cursed Bullets is a Shadow spell with a 1.5 sec cast, a range of 60 yards, a 2 sec cooldown and effects that last 15 sec. When cast it deals Shadow damage (base value 190) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 1.5 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Dispel type | Dispel type id 2 |
| Effect #1 | School Damage (2) Value: 190 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 50 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.