Tooltip
Launches magical missiles at an enemy, inflicting Shadow damage each second for 10 sec.
How it works
Each cast of Dark Song costs 35 Mana. Spells that share its cooldown category wait 15 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Dark Song is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 10 times over the full 10 sec. It triggers Shadow Bolt.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Lute on Back.
What it does
Dark Song is a Shadow spell with an instant cast, a range of 30 yards, a 35 sec cooldown and effects that last 10 sec. When cast it applies an aura every 1 sec. It also casts Shadow Bolt and Lute on Back.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 35 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 35 sec |
| Category cooldown | 15 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Shadow Bolt |
| Effect #2 | Effect 164 Trigger spell: Lute on Back |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.