Tooltip
While Dark Soul is active, Haunt's duration is increased by 4 sec, Chaos Bolt and Shadowburn consume 20% less Embers, and abilities cost 30% less Demonic Fury.
How it works
Dark Soul is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 4000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -20.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -30.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -30.
What it does
Dark Soul is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 4000 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: -20 Misc value: 14 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: -30 Misc value: 14 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: -30 Misc value: 34 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.