Tooltip
Hurls a bolt of dark magic at enemies, inflicting 27300 to 28700 Shadow damage.
How it works
Its aura procs every time its trigger condition is met.
Darkness is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 300 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 27300. It scales with 1 times spell power. Its area radius is 300 yards.
What it does
Darkness is a Shadow spell with an instant cast, a range of 40 yards and effects that last 1 min. When cast it applies an aura in a 300 yard radius and deals Shadow damage (base value 27300) in a 300 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 4 Radius: 300 yards |
| Effect #2 | School Damage (2) Value: 27300 Spell power coefficient: 1 Radius: 300 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.