Tooltip
Causes the enemy target to run in horror for 3 sec and causes 7540 to 8460 Shadow damage. The caster gains of the damage caused in health.
How it works
Casting it triggers a 2 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Death Coil is built from 2 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 6127.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It scales with 1 times spell power. It applies the horrified mechanic.
What it does
Death Coil is a Shadow spell with an instant cast, a range of 30 yards, a 2 min cooldown and effects that last 3 sec. When cast it drains health from the target (base value 6127) and applies an aura with the horrified mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | 2 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Health Leech (9) Value: 6127 |
| Effect #2 | Apply Aura (6) Aura type id 7 Spell power coefficient: 1 Mechanic: Horrified |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.