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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Death Ray

Spell

Death Ray

Nature

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Instant castSelf Only

Blasts the target with a stream of deadly energy, dealing 20000 Nature damage every 0.5 sec.

Death Ray

Tooltip

Blasts the target with a stream of deadly energy, dealing 20000 Nature damage every 0.5 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is School Damage (effect type 2). Its base value is 20000. It scales with 1 times spell power. Its area radius is 3 yards.

What it does

Death Ray is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 20000) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1School Damage (2)
Value: 20000
Spell power coefficient: 1
Radius: 3 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Death Ray appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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