Tooltip
Debilitates the target, lowering melee attack, spell casting, movement, and ranged attack speeds by 50%.
Deals 1500 Shadow damage every 2 sec. for 8 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Debilitate is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. It ticks every 2 sec, 4 times over the full 8 sec (6000 base in total).
What it does
Debilitate is a Shadow spell with an instant cast, a range of 50 yards and effects that last 8 sec. When cast it applies an aura, applies an aura with the snared mechanic and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: -50 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 1500 Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.