Tooltip
Attempts to decapitate all targets in melee range of the caster, causing 300% weapon damage.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 8 yards.
What it does
Decapitate is a Physical spell with a 3 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 300) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Weapon % Damage (31) Value: 300 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.