Tooltip
Chills a random target, reducing movement speed by 50% and dealing significant Frost damage after 14 sec.
How it works
Its aura procs every time its trigger condition is met.
Deep Freeze is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 4000 per tick. It ticks every 14 sec. It triggers Deep Freeze.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
What it does
Deep Freeze is a Frost spell with a 2 sec cast, an unlimited range and effects that last 14 sec. When cast it deals Frost damage, applies an aura every 14 sec and applies an aura. It also casts Deep Freeze (record #70380).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 14 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) |
| Effect #2 | Apply Aura (6) Aura type id 23 Value: 4000 Period: every 14 sec Trigger spell: Deep Freeze |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -50 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.