Tooltip
Desecrates the ground beneath an enemy, inflicting 110000 Shadow damage every second and increasing their damage taken from Defiled Ground.
How it works
Defiled Ground is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 4.5 yards.
- Effect 2 is School Damage (effect type 2). It applies the frozen mechanic. Its area radius is 4.5 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Defiled Ground.
What it does
Defiled Ground is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage with the frozen mechanic in a 4.5 yard radius. It also casts Defiled Ground (record #118091).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 4.5 yards |
| Effect #2 | School Damage (2) Mechanic: Frozen Radius: 4.5 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Defiled Ground |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Defiled Ground appears in: 1 spell that casts it.
Spells that cast it
- Defiled GroundTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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