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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Defiling Horror

Spell

Defiling Horror

Shadow

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Instant cast4 sec cooldownSelf Only

A blood curdling yell rings out, filling the minds of nearby enemy targets with Horror and dealing 4000 Shadow damage every 1 sec.

Defiling Horror

Tooltip

A blood curdling yell rings out, filling the minds of nearby enemy targets with Horror and dealing 4000 Shadow damage every 1 sec. for 4 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Defiling Horror is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 60 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2500 per tick. Its area radius is 60 yards. It ticks every 1 sec, 4 times over the full 4 sec (10000 base in total).

What it does

Defiling Horror is a Shadow spell with an instant cast, no range (it targets the caster), a 4 sec cooldown and effects that last 4 sec. When cast it applies an aura in a 60 yard radius and applies an aura in a 60 yard radius every 1 sec. The client files the whole spell under the horrified mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Cooldown4 sec
Global cooldownNone
Duration4 sec
MechanicHorrified
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 7
Radius: 60 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 2500
Radius: 60 yards
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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