How it works
Deflection is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 288. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 185. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 28.
What it does
Deflection is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 288 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 185 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 28 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deflection appears in: 1 spell that casts it.
Spells that cast it
- DeflectionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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